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Gaming layers

Gaming layers

Layers 5 to 8 are locked: you switch to them and they stay until you leave. None of them has home-row mods, hold-taps or Caps Word, so every key is a plain press and holds work the way games expect. How to use them is in the Gaming mode guide; this page is the bindings.

GAME? picker

Layer 5. From SYS|NUM, tap the right-thumb outer key (position 63). Push the joystick up for MINECRFT, down for GAME, left for NOMANSKY; the centre press cancels back to BASE. Every other key does nothing, so a stray press can’t fall through.

layer 5 · GAME?from config/eyelash_sofle.keymap
BASEtoggle
Small top legend: shifted · bottom legend: hold · dashed: transparent (falls through to the layer below) · ⊖: does nothing · dotted accent: handled by a firmware module, not the keymap · filled: the key holding this layer · ▏ marks where a macro leaves the cursor. Hover or focus a key for its position and binding.

MINECRFT

Layer 6. Plain QWERTY, F3 (debug screen) top-left, Ctrl on the bottom-left pinky key, Shift on the inner left thumb, Space on both thumbs, F13 for push-to-talk, and the joystick as an audio cluster with Enter in the centre.

layer 6 · MINECRFTfrom config/eyelash_sofle.keymap
F3
!1
@2
#3
$4
%5
^6
&7
*8
(9
)0
_-
Q
W
E
R
T
Y
U
I
O
P
+=
A
S
D
F
G
H
J
K
L
:;
"'
Z
X
C
V
B
N
M
<,
>.
?/
F2
F11
LGUI
F13
MEDIA
Small top legend: shifted · bottom legend: hold · dashed: transparent (falls through to the layer below) · ⊖: does nothing · dotted accent: handled by a firmware module, not the keymap · filled: the key holding this layer · ▏ marks where a macro leaves the cursor. Hover or focus a key for its position and binding.

GAME

Layer 7, for FPS and MOBA games: the same layout as MINECRFT, with ` (the console key) top-left.

layer 7 · GAMEfrom config/eyelash_sofle.keymap
~`
!1
@2
#3
$4
%5
^6
&7
*8
(9
)0
_-
Q
W
E
R
T
Y
U
I
O
P
+=
A
S
D
F
G
H
J
K
L
:;
"'
Z
X
C
V
B
N
M
<,
>.
?/
F2
F11
LGUI
F13
MEDIA
Small top legend: shifted · bottom legend: hold · dashed: transparent (falls through to the layer below) · ⊖: does nothing · dotted accent: handled by a firmware module, not the keymap · filled: the key holding this layer · ▏ marks where a macro leaves the cursor. Hover or focus a key for its position and binding.

NOMANSKY

Layer 8, for No Man’s Sky: the same layout with F12 (Steam screenshot) top-left, and Shift and Ctrl swapped, since the game runs on Shift and doesn’t use Ctrl.

layer 8 · NOMANSKYfrom config/eyelash_sofle.keymap
F12
!1
@2
#3
$4
%5
^6
&7
*8
(9
)0
_-
Q
W
E
R
T
Y
U
I
O
P
+=
A
S
D
F
G
H
J
K
L
:;
"'
Z
X
C
V
B
N
M
<,
>.
?/
F2
F11
LGUI
F13
MEDIA
Small top legend: shifted · bottom legend: hold · dashed: transparent (falls through to the layer below) · ⊖: does nothing · dotted accent: handled by a firmware module, not the keymap · filled: the key holding this layer · ▏ marks where a macro leaves the cursor. Hover or focus a key for its position and binding.

Leaving

On layers 6 to 8, press the two top corners together (positions 0 + 12) to go back to BASE with the underglow off, or the top-left key and the 5 key (0 + 5) to reopen the picker. See Combos.