Combos
A combo is a set of keys pressed together that does something none of them
does alone. This table is read from config/eyelash_sofle.keymap on every
site build. The keys are named by what BASE has in those positions; see
Key positions.
| Combo | Keys (BASE legend) | Positions | Binding | Timeout | Layers |
|---|---|---|---|---|---|
softoff | Q + S + Z | 14 28 40 | &soft_off | default | all |
combo_pipe_op | \ + . | 39 49 | &M_PIPE | 80 ms | BASE |
combo_game_exit | ` + - | 0 12 | &GAME_EXIT | 50 ms | MINECRFT, GAME, NOMANSKY |
combo_game_repick | ` + 5 | 0 5 | &to 5 | 50 ms | MINECRFT, GAME, NOMANSKY |
&soft_off fires after the combo is held for 2000 ms.
Soft off
Q + S + Z, held, powers the keyboard off: no motion input, no super meter, just three keys and two seconds. It works on every layer. To wake the board, press the reset button once.
Separately from soft off, the board goes to sleep by itself after an hour without a key press.
The pipe operator
\ + . on BASE types |>, Elixir’s pipe operator,
without reaching for the CODE layer. The short timeout keeps it from firing
during normal typing. CODE also has |> as a single key.
Game exits
On the game layers only:
- the two top corners (positions 0 + 12) run
GAME_EXIT: underglow off, back to BASE; - the top-left key and the 5 key (positions 0 + 5) reopen the GAME? picker, to switch games without going through BASE.
See Gaming layers and the Gaming mode guide.