Gaming mode
Home-row mods and hold-taps are good for typing and bad for games: holding S to walk back would turn into Alt. The game layers have no home-row mods, no hold-tap and no caps word. Every key is a plain key press, so movement, run and crouch hold the way a game expects. Every binding is drawn on Gaming layers. A game layer stays on until you leave it; nothing needs to be held.
Entering
- Hold
mo(SYS|NUM)(left thumb). - Tap the right-thumb outer key (position 63,
&to 5). The GAME? picker opens. - Push the joystick:
| Joystick | Goes to | Display | Underglow |
|---|---|---|---|
| up | MINECRFT (layer 6) | MINECRFT | green |
| down | GAME, generic FPS/MOBA (layer 7) | GAME | blue |
| left | NOMANSKY, No Man’s Sky (layer 8) | NOMANSKY | white |
| centre | back to BASE (cancel) |
Every other key on the picker does nothing, so a stray press can’t fall through to BASE. The layer name on the nice!view is the main sign of which mode you are in; the underglow colour shows on USB and on battery.
Inside a game layer
All three layers share one layout:
- The alpha block and the right half are plain QWERTY, so chat and consoles work as usual. Abilities and items stay at their usual letters and numbers.
- LCTRL on the bottom-left pinky key (where BASE has \), LSHIFT on the inner left thumb key.
- Space on both thumbs, Backspace and LALT on the right thumb.
- F13 on the right thumb, for push-to-talk: bind it in Discord or OBS.
mo(MEDIA)stays on the right-thumb outer key.- The joystick is an audio cluster (volume up and down, mute, play/pause), with Enter on the centre press. The encoder stays on volume.
They differ in the top-left key and, on NOMANSKY, in two modifiers:
| Layer | Top-left key | Bottom-left pinky | Inner left thumb |
|---|---|---|---|
| MINECRFT (6) | F3 (debug screen) | LCTRL | LSHIFT |
| GAME (7) | ` (console) | LCTRL | LSHIFT |
| NOMANSKY (8) | F12 (Steam screenshot) | LSHIFT | LCTRL |
No Man’s Sky runs on Shift and doesn’t use Ctrl, so NOMANSKY swaps the two: the run modifier moves to the pinky.
Leaving
Two combos work on the game layers only:
| Press together | Does |
|---|---|
| the two top corners (positions 0 + 12) | back to BASE, underglow off |
| the top-left key and the 5 key (positions 0 + 5) | back to the picker, to switch game |
The corners are far apart on purpose: hard to brush in a fight, easy to hit when you mean it. See Combos for their timeouts, and Gaming layers for every binding.